BonesPro is ready for Autodesk’s 3ds Max 2018!

BonesPro has been updated for full compatibility with 3dsMax 2018. Plus, we added some improvements and fixes. Enjoy!

BonesPro 4.74 Improved

Improvments and fixes:

  • Full 3ds Max 2018 support!
  • Fixed an issue where bone limit was not applied correctly in some cases
  • Fixed incorrect application of deformers below BonesPro in the stack when using splines
  • ‘Skin Import’: Dual-Quaternion weights from Skin modifier are now imported to BonesPro

Available now

BonesPro 4 and its training materials are now available at https://www.bonespro.com.

If you are a veteran user of BonesPro you can now take the next step and improve your animation workflow even more. If BonesPro is new to you, check out the tutorials and free trial to see how BonesPro can increase your productivity.

About 3d-io

3d-io Games & Video Production GmbH (https://www.3d-io.com/) is a German software and visual production company based in Wiesbaden.

The company develops tools and visual systems for 3D artists, studios, and production teams, combining software development, interface design, modeling, animation, rendering, and CG production experience.

3d-io products are used internationally in games, animation, visual effects, education, architecture, and interactive media.